Sources & verification
This wiki is based on the Bushcraft Survival demo files supplied for research. The archive identifies Godot 4.6.2; that is the engine version, not a game release number.
Crafting evidence
The published stake and wood-processing transformations were traced through interaction definitions, item constructors, and the functions that spawn the results. The log-securing action deducts one cordage.
Inventory and guides
Inventory properties follow the argument definitions of the game’s inventory and tool classes. Guide text follows the recovered in-game guide. Entries mentioning development or unavailable features are retained as such.
Timing and limitations
Base timer values can be affected by runtime simulation speed, skills, or other modifiers. Extracted behavior has not been independently verified through live gameplay. No claim is made that this initial wiki covers every mechanic.
Source files
Primary research includes globals/interact_actions.gd, globals/inventory.gd, globals/inventory_actions.gd, globals/mp.gd, globals/stats.gd, globals/food_cooking.gd, and the relevant item scripts. Source game code is not redistributed by this website.